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Embedding IronPython in a Silverlight Application

emoticon:pill Last week I posted an example of embedding IronPython in a Silverlight application. I tested this by compiling a Silverlight assembly and then executing the code from IronPython. Needless to say, this worked fine. Smile

Unfortunately it doesn't work when tried on its own. It throws a "The method or operation is not implemented" error when attempting to access PythonEngine.CurrentEngine.

Jimmy Schementi has come back and explained why this happens, and provided a fix:

When hosting IronPython in a normal C# app, the Hosting API makes some assumptions for that scenario and makes the hosting work "out of the box". Those assumptions are not all true in Silverlight, so a custom Platform Adaptation Layer (PAL) must be used.

Before you create the Python Engine:

ScriptEnvironmentSetup setup = new ScriptEnvironmentSetup(true);
setup.PALType = typeof(SilverlightPAL);

This will override the default Silverlight PAL.

The solution is a bit verbose, but just needs some extra code where you embed IronPython. Eventually (hopefully) this will be moved into the DLR.

The C# code is below. You can also download the EmbeddedWithCodeBehind Project which is an example of (successfully) embedding IronPython in a C# Silverlight application...

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using IronPython.Hosting;
using Microsoft.Scripting;
using Microsoft.Scripting.Hosting;
using System.Reflection;
using System.Collections.Generic;

namespace EmbeddedWithCodeBehind
    public partial class Page : Canvas
        public void Page_Loaded(object o, EventArgs e)

            // Required to initialize variables

                ScriptEnvironmentSetup setup = new ScriptEnvironmentSetup(true);
                setup.PALType = typeof(SilverlightPAL);

                PythonEngine pe = PythonEngine.CurrentEngine;
                string code = "lambda x: x.upper()";
                Function<string, string> func = pe.EvaluateAs<Function<string, string>>(code);

                string x = "i'm talking loudly";
                string result = func(x);
                textBlock.Text = result;
            catch (Exception ex)
                textBlock.Text = ex.Message;


    // Definition of Silverlight Platform Adoption Layer:
    public class SilverlightPAL : PlatformAdaptationLayer
        public override Assembly LoadAssembly(string name)
            return Assembly.Load(LookupFullName(name));

        private Dictionary<string, string> _assemblyFullNames = new Dictionary<string, string>();

        public SilverlightPAL()

        // TODO: This will not be necesary as it will eventually move down into the host
        private void LoadSilverlightAssemblyNameMapping()
            AssemblyName clrAssembly = new AssemblyName(typeof(object).Assembly.FullName);
            foreach (string asm in new string[] { "mscorlib", "System", "System.Core", "System.Xml.Core" })
                clrAssembly.Name = asm;
                _assemblyFullNames.Add(asm.ToLower(), clrAssembly.FullName);

                 "System.SilverLight, Version=, PublicKeyToken=b03f5f7f11d50a3a");
                 "agclr, Version=, PublicKeyToken=b03f5f7f11d50a3a");
                 "Microsoft.VisualBasic, Version=, PublicKeyToken=b03f5f7f11d50a3a");

            AssemblyName dlrAssembly = new AssemblyName(typeof(PlatformAdaptationLayer).Assembly.FullName);
            foreach (string asm in new string[] {
                dlrAssembly.Name = asm;
                _assemblyFullNames.Add(asm.ToLower(), dlrAssembly.FullName);

        protected string LookupFullName(string name)
            AssemblyName asm = new AssemblyName(name);
            if (asm.Version != null || asm.GetPublicKeyToken() != null || asm.GetPublicKey() != null)
                return name;
            return _assemblyFullNames.ContainsKey(name.ToLower()) ? _assemblyFullNames[name.ToLower()] : name;



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Posted by Fuzzyman on 2007-09-04 23:27:26 | |

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Blog Action Day

emoticon:dollars On 15th October, the distributed blogospheres that we all love (and loathe) so much will be alive with a mass action called:

  • Blog Action Day

    On October 15th, bloggers around the web will unite to put a single important issue on everyone's mind - the environment. Every blogger will post about the environment in their own way and relating to their own topic. Our aim is to get everyone talking towards a better future.

    Blog Action Day is about MASS participation. That means we need you!

I'll be taking part. If you blog and care about the environment, then get on board.

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Posted by Fuzzyman on 2007-09-01 00:51:40 | |

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